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SNAP!

Description

This quick game explores thinking patterns on a certain topic in a dynamic way with a partner and can be used to dynamically explore associations with a certain topic or process.

Learning objectives

  • To energise, activiate people’s brain power and create a sense of bonding
  • To learn from each other what topic others associate with a certain topic

Playspace requirements

Any space where pairs of people can stand facing each other.

Acknowledgements

The Red Cross Red Crescent Climate Centre has modified this activity orginally introduced by the Applied Improvisation Network.

Creative Commons LicenseThis work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For this game is needed:

Participants: 6-80
Facilitator skill: */***
Minutes for gameplay: 0 - 30 min