Red Cross/ Red Crescent Climate Centre

Seasonal Forecast Game

Description

During this game players are presented with a probabilistic forecast, for example: there is 40% chance that there will be drier than average conditions. Players have to make decisions based on this information and will see the consequences of their decisions.

Learning objectives

  • To explore making decisions under uncertainty
  • To explore the use and limitations of seasonal forecasts

Intended audience

Various

Playspace requirements

A large open space 

Acknowledgements

This game was introduced by "Indigo".

 

Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For this game is needed:

Participants: 10-20
Facilitator skill: **/***
Minutes for gameplay: 30 - 60 min